Each guard has their own weakness and strength.
Body Types
Your guards have different body types. It is fixed for each spirit. Body type determines what skill types deal extra damage and what skill types deal fewer damage.
Body Type: NORMAL
This body type does not have any special weakness or strength against any skill type.
Body Type: FIRE
Takes double damage from WATER type skills
Takes half damage from ELECTRICITY and DARK type skills
Body Type: WATER
Takes double damage from ELECTRICITY and GROUND type skills
Takes half damage from POISON type skills
Body Type: GROUND
Takes double damage from POISON and FIRE type skills
Takes half damage from WATER type skills
Body Type: WIND
Takes double damage from DARK type skills
Takes half damage from GROUND type skills
Body Type: GRASS
Takes double damage from POISON and FIRE type skills
Takes half damage from WATER and WIND type skills
Body Type: POISON
Takes double damage from WATER and WIND type skills
Takes half damage from FIRE type skills
Body Type: DARK
Takes TRIPLE damage from LIGHT type skills
Takes half damage from all other magical type (other than NORMAL) skills
Body Type: MAGICAL
Takes double damage from all magical type (other than NORMAL) skills
Takes half damage from physical type (NORMAL) skills
Body Type: MECHANIC
Takes double damage from WATER and ELECTRICITY type skills
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