Tuesday, May 22, 2012

Body types in pocket summoner


Each guard has their own weakness and strength.

Body Types

Your guards have different body types. It is fixed for each spirit. Body type determines what skill types deal extra damage and what skill types deal fewer damage.

Body Type: NORMAL

This body type does not have any special weakness or strength against any skill type.

Body Type: FIRE

Takes double damage from WATER type skills

Takes half damage from ELECTRICITY and DARK type skills

Body Type: WATER

Takes double damage from ELECTRICITY and GROUND type skills

Takes half damage from POISON type skills

Body Type: GROUND

Takes double damage from POISON and FIRE type skills

Takes half damage from WATER type skills

Body Type: WIND

Takes double damage from DARK type skills

Takes half damage from GROUND type skills

Body Type: GRASS

Takes double damage from POISON and FIRE type skills

Takes half damage from WATER and WIND type skills

Body Type: POISON

Takes double damage from WATER and WIND type skills

Takes half damage from FIRE type skills

Body Type: DARK

Takes TRIPLE damage from LIGHT type skills

Takes half damage from all other magical type (other than NORMAL) skills

Body Type: MAGICAL

Takes double damage from all magical type (other than NORMAL) skills

Takes half damage from physical type (NORMAL) skills

Body Type: MECHANIC

Takes double damage from WATER and ELECTRICITY type skills

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